Production-ready
Organized, consistent, and documented, built to drop into real projects. No cleanup pass before you can start.
Production-ready 2D & 3D assets
High-quality asset packs for game developers, digital artists, animators, and creators. Complete kits at one-time prices, so your hours go into the project, not the groundwork.
Complete packs · One-time pricing · Commercial use · Standard and Premium tiers
Building every asset from scratch consumes the hours a project can least afford to lose. Polymade Store sells complete, polished packs at accessible one-time prices, so the groundwork costs minutes, not weeks.
Organized, consistent, and documented, built to drop into real projects. No cleanup pass before you can start.
Every pack is a full kit built around one art direction, not a sampler. Enough pieces to finish a scene, not just start one.
Low, medium, and high poly options where relevant, so the same pack fits a quick prototype and a final render.
Every pack is $5–$20 AUD, one-time, tax included. Priced for independent creators and studios, with no subscription and no seats.
Every pack carries a fixed, one-time price somewhere between $5 and $20 AUD, set per pack and published on its page the day it lists. The number on the page is the number on your receipt: Tax is already included.
There is no subscription and no seat metering, so a pack costs the same whether one person opens it or your whole team does. Every purchase comes with a tax invoice from Polymade.
The catalog covers the staples a project reaches for first. Everything sells as a complete pack, priced once, yours to keep.
Architecture, terrain, and set dressing that share one art direction, so whole scenes hold together out of the box.
The objects that fill a scene: containers, furniture, tools, clutter. The small things that make a space feel occupied.
Models built to real-world scale, textured, and exported for Blender, Unity, Unreal and Godot. Drop one in and it is the right size on the first try.
Sprites, UI elements, and illustrated sets built around consistent palettes and clean, predictable exports.
Every pack page is written from the finished pack, so what the page lists is what the download holds: the full contents, the geometry and texture specs, the file formats, and the license you get with it.
The same fields appear on every listing, in the same order, so you can compare two packs on the same terms and check one against your engine, your poly budget, and your pipeline before you pay for it.
Polymade has made buying and using an asset pack simple. The whole process is three steps.
Every pack page lists the full contents, formats, and license terms before you can buy. What you read is what you download.
The price on the page is the price at checkout, tax included. One payment, and nothing renews.
Download the archive, import it into your engine or DCC tool, and get back to the work that makes your project yours.
Solo or staffed, hobby or commercial. The deal is the same for everyone: see the pack, see the price, buy it once.
You are the art department, the code department, and the publisher. Complete packs let you spend your hours on the game, not on rebuilding the furniture inside it.
For scenes, renders, motion pieces, and film work. Buy the pack once and keep using it in personal and commercial projects.
A shared, fixed-cost library the whole team can build from. No seat counting, and no subscription line item to justify every budget cycle.
Polymade Store was launched so creators can spend more time on what makes their project unique, not on rebuilding the same foundational assets. Our vision is to provide high-quality, ready-made 2D and 3D asset packs to anyone worldwide for their projects.
The store is open and packs list one at a time as they are finished. Put your address in and you get an email when a new one goes up. No spam, and nothing but pack news.
Your address is used for new-pack announcements and store updates. The short version is on the privacy page.